On February 27, 2009, the gaming industry has taken a paradigm shift into the next wave of future generation. Killzone 2 was released to the masses and is well received by everyone in the general public. Guerilla Games and Sony Computer Entertainment have constructed a game that tells a tale of epic proportions, features a robust online system, and also showcases the finest graphics you will ever see in a videogame. Period.
Killzone 2 not only commercially acclaimed, but critically acclaimed. Scoring 10/10 and 9/10 on several major gaming sites, those blindsided by the red rings of Microsoft are slowly starting to realize which platform truly suits their gaming needs. Nothing on Xbox 360 even comes close to what Killzone displays in terms of visual sharpness and on-screen activity. When playing Halo 3 and/or Gears of War 2, at most you may see 5 enemies on screen, giving you half the experience and furthermore cheats you out of an authentic gunfighting experience. Killzone 2 squashes this bug rather easily. By providing over 20-40 characters at once, each having an individual mind of it's own. The benefit to this is that it recreates the warzone experience and the thrill of survival that is notably absent from these two XBox exclusives. Only Resistance 2 matches this epic war experience.
When Ken Kutaragi said that next generation doesnt start when Sony says so, Killzone 2 shows to be a prime example of this bold statement. Now when people speak of the best first person shooter this generation, Killzone 2 comes out of their mouths. Dark Sniper is ecstatic to see that when he goes to his local gamestop, Xbox 360 owners are trading their near defective consoles for PLAYSTATION®3 terminals with a broad smile on their face. While PS3 already has a vast collection of AAA exclusives, Killzone 2 is a sharp reminder of why PLAYSTATION®3 Home Entertainment Terminal is the leader in next generation technology and multimedia functionaity.
Where Halo 3 and Gears failed, Killzone succeeded. Xbox had it's run, now it's time to bow down to the innovators and creators of interactive entertainment. Dark Sniper could not be no more pleased with the crushing of these two abysmal franchises.