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  Dangerous High School Girls in Trouble - Interview with Writer Keith Nimitz
February 21, 2009 at 8:09 am


Keith Nimitz was the lead writer for Dangerous High School Girls in Trouble, a casual game that has been recognized for its visual style and writing. The game follows a gang of young women who you'll guide through various 1920's locales, starting in a girls' school. From their, you'll flirt, sneak, convince, and bully your way to solving mysteries that range from the amusing to the deadly serious. It features various casual puzzle game mechanics (reminiscent of a very complicated game of Clue), wonderful writing, and a rich atmosphere. It was nominated for a WGA award this year, and Keith was kind enough to answer my questions concerning the writing, style, and gameplay of DHSGiT.

Thomas Cross: Dangerous High School Girls for me has two really interesting aspects: its atmosphere and detailed world, and its branching dialogue system. Respectively, how did Mousechief decide to set the game in this vibrant 20’s setting, and how and why did you decide to create such a dynamic dialogue system?...(more after the jump)




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