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Mood: OMFGGGGG!!!
Nintendo finally announces Club Nintendo for America!!!

Thank the Nintendo Gods!! *cries out of pure happiness* Finally!! Now, we can get all of the cool exclusive shit all those bastards in Japan like to show off!! I'm so excited!!
Friday, October 3, 2008
Yesterday, Nintendo announced a bunch of new games, new features, and
even a new DS. While in your Punch-Out and DSi daze, you may have
missed some of the best news: Nintendo of America is launching its own
version of Club Nintendo!
====================================================
JAPAN AND EUROPE LOVE CLUB NINTENDO
====================================================
Club Nintendo is a long-standing loyalty program in Japan that gives
away a lot of cool rewards for purchasing Nintendo games and products.
These include unreleased games, soundtracks, Wii Remotes that can
actually control your TV, and a whole host of other weird but cool
stuff. Just last year it let its "Platinum" members choose between a
SNES styled Classic Controller for Wii, a Super Mario Galaxy
soundtrack, or a 2008 Nintendo Calendar.
continued from spill
Even Europe has lived the joys of Club Nintendo. The service launched
under the name "Nintendo VIP 24:7" in May 2002, right alongside the
GameCube's release in the region. Nintendo of Europe renamed the
service "Club Nintendo" and adopted the Japanese logo (seen above) when
the Wii hit shelves.
Europe's Club Nintendo uses a star system to reward prizes. You get a
certain number of Star Points when you register a game or product.
These can be used to redeem prizes in a Star Catalog. Prizes include
Wii Shop Channel points used for downloading WiiWare or Virtual
Console games, key rings, posters, clothes, calenders, bookmarks,
soundtracks, and digital music items like Nintendo ringtones.
In April 2008, Nintendo Australia started its own Club Nintendo,
coinciding with the release of Mario Kart Wii. Club Nintendo also
launched in South Africa in June 2008. Both programs are still in their
early phases.
====================================================
WHERE WE STAND
====================================================
We don't have any details on how NOA will structure its Club Nintendo
program. In a recent interview with IGN, Cammie Dunaway, executive vice
president of sales and marketing for NOA, didn't seem to know herself.
"No details yet," said Dunaway. "Actually, I'm kind of interested to
see all the buzz that'll probably be out there about what kind of
prices we should be offering [laughs]. Hopefully that gives me some
good ideas." IGN further pointed out that players have been able to
register certain games on Nintendo's website for years (since 2003).
Dunaway said that some of these registrations will give players points,
and others won't, but she wasn't sure exactly how it would break down.
One easy way to make the cutoff on game registrations is to limit it to
Wii and Nintendo DS systems and games. This would likely be the most
fair way to begin establishing who qualifies for what type of
membership. Most major Wii and DS games from Nintendo, and some games
from third parties, have included a registration code inside.
NOA should also reward players who download Virtual Console and WiiWare
games. Obviously, less weight should be given to these titles because
they cost less, but there are some easy ways to really reward fans of
the Virtual Console. Say a player has downloaded every Sonic the
Hedgehog game on deck: why not reward that loyalty with an member's
only version of Sonic & Knuckles or some offshoot game? If Nintendo
launches a similar download service for DSi, it also wouldn't hurt to
reward players with exclusive DSi downloads.
Players who actively use their Wii online should see some benefits as
well. The Wii records everything everyone has ever played, when they
played it, and how long they played it; but none of these stats are put
to good use. Nintendo could analyze play stats from each Wii and dish
out customized rewards based on that.
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Bump plx? ;]
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:) sounds good. Can't wait. :D